适配器模式

2017/01/01 Designpattern

Adaptee.java(被适配的类,相当于例子中的,PS/2键盘)

public class Adaptee {
	
	public void request(){
		System.out.println("可以完成客户请求的需要的功能!");
	}
}

Adapter.java(适配器)

public class Adapter extends Adaptee implements Target {
	
	
	@Override
	public void handleReq() {
		super.request();
	}
	
}

Adapter2.java(适配器二)

public class Adapter2  implements Target {
	
	private Adaptee adaptee;
	
	@Override
	public void handleReq() {
		adaptee.request();
	}

	public Adapter2(Adaptee adaptee) {
		super();
		this.adaptee = adaptee;
	}
}

Target.java(接口)

public interface Target {
	void handleReq();
}

Client.java(客户端类,相当于例子中的笔记本,只有USB接口)

public class Client {
	
	public void test1(Target t){
		t.handleReq();
	}
	
	public static void main(String[] args) {
		Client  c = new Client();
		
		Adaptee a = new Adaptee();
		
//		Target t = new Adapter();

		Target t = new Adapter2(a);
		
		c.test1(t);
		
	}
	
}

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